WxWidgets 3.0 cocoa version has full of bugs results not quite usable wxHe圎ditor, yet.Īlso you need to have gcc tools and xcode_4.3.3_for_lion.dmg disk image mounted/installed on your Mac.įor OS X, you need to compile wxWidgets with: Please use wxWidgets 2.8.12 version or wxWidgets 3.0 with carbon. Note: Due wxWidgets issues, OSX version of wxHe圎ditor is experimental. Toute demande de réservation de salle sera traitée à partir du 22 Août 2022.
PS: If you face with " _rpl_malloc " error, you can useĪc_cv_func_malloc_0_nonnull=yes make win WXCONFIG= HOST=i686-w64-mingw32 Le traitement des demandes de réservation de salle est suspendu pendant la durée de fermeture du secrétariat CAPSULE, du 25 Juillet 2022 au 21 Août 2022. If you have Linux installation and want to build Win32/Win64 build of wxHe圎ditor, follow this guide.įirst, I compile the wxWidgets library with a cross compiler: If you have cygwin, than good luck to build this with make command. Or use your need to use this one for distros like OpenSuSE.įor generating Windows executables, I use Linux to cross-compile a Windows executable via MinGW. Use this command for ubuntu like distros: Written with C++/wxWidgets GUI libs and builds exist for Windows, Mac OS, and Linux. Please follow those directives under your OS to compile wxHe圎ditor.įor Linux, make sure you have installed wxWidgets. Description wxHe圎ditor is another Hex Editor, built because there is no good hex editor for Linux systems, specifically for big files. They are automatically compiled when you run make command.
You can compile wxHe圎ditor with Code::Blocks (C::B) easily.Īll you need to install C::B for your OS, required compilation toolset (gcc) and wxHe圎ditor library for compilation.īut you can also build wxHe圎ditor from your shell.įor compiling wxHe圎ditor, without C::B you have to build internal udis and mhash libraries.